UPLOAD AND DOWNLOAD MULTIPLE FILES WITH SIMPLE JAVASCRIPT
DESIGN PAGE:
<%@ Page Language="C#" AutoEventWireup="true" CodeFile="Test.aspx.cs" Inherits="Test" %>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head id="Head1" runat="server">
<title></title>
<style type="text/css">
.fileUpload{
width:255px;
font-size:11px;
color:#000000;
border:solid;
border-width:1px;
border-color:#7f9db9;
height:17px;
}
</style>
</head>
<body>
<form id="form1" runat="server">
<div>
<div id="fileUploadarea"><asp:FileUpload ID="fuPuzzleImage" runat="server" CssClass="fileUpload" /><br /></div><br />
<div><input style="display:block;" id="btnAddMoreFiles" type="button" value="Add more images" onclick="AddMoreImages();" /><br />
<asp:Button ID="Button1" runat="server" onclick="Button1_Click" Text="Upload" />
<asp:Button ID="Button2" runat="server" Text="SHOW FILES"
onclick="Button2_Click" />
<br />
<asp:Label ID="Label1" runat="server" Text=""></asp:Label>
</div>
<div id="download" runat="server">
<p> ALL AVAILABEL FILES :<br /></p>
<br />
</div>
</div>
<script language="javascript" type="text/javascript">
function AddMoreImages() {
if (!document.getElementById && !document.createElement)
return false;
var fileUploadarea = document.getElementById("fileUploadarea");
if (!fileUploadarea)
return false;
var newLine = document.createElement("br");
fileUploadarea.appendChild(newLine);
var newFile = document.createElement("input");
newFile.type = "file";
newFile.setAttribute("class", "fileUpload");
if (!AddMoreImages.lastAssignedId)
AddMoreImages.lastAssignedId = 100;
newFile.setAttribute("id", "FileUpload" + AddMoreImages.lastAssignedId);
newFile.setAttribute("name", "FileUpload" + AddMoreImages.lastAssignedId);
var div = document.createElement("div");
div.appendChild(newFile);
div.setAttribute("id", "div" + AddMoreImages.lastAssignedId);
fileUploadarea.appendChild(div);
AddMoreImages.lastAssignedId++;
}
</script>
</form>
</body>
</html>
Here we are adding asp control upload dynamically (up to max 6 optionally) on btnAddMoreFiles button click and call the java script function AddMoreImages .
Button2 Is used to list all the files been upoaded successfully .
CODE BEHIND PAGE:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Data;
using System.Collections;
using System.Data.SqlClient;
using System.Configuration;
using System.IO;
using System.Threading;
public partial class Test : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
}
protected void Button1_Click(object sender, EventArgs e)
{
try
{
Label1.Text = "";
HttpFileCollection hfc = Request.Files;
for (int i = 0; i < hfc.Count; i++)
{
HttpPostedFile hpf = hfc[i];
string type = hpf.FileName.Split(".".ToCharArray())[1].ToString();
if (type == "doc" || type == "docx" || type == "DOC" || type == "DOCX")
{
if (hpf.ContentLength > 0 && hpf.ContentLength < 5242880)
{
hpf.SaveAs(Server.MapPath("~/uploads/") + System.IO.Path.GetFileName(hpf.FileName));
Label1.Text += "<br/>file "+ hpf.FileName+" uploaded successfully...<br/>";
}
else
{
Label1.Text += "FILE of size more than 5 mb ("+hpf.FileName+") are not allowed<br />";
}
}
else
{
Label1.Text += "only docs file are allowed"+hpf.FileName+" NOT UPLOADED";
}
}
}
catch (Exception)
{
throw;
}
}
protected void Button2_Click(object sender, EventArgs e)
{
DirectoryInfo di = new DirectoryInfo(Server.MapPath("~/uploads"));
int i = 0;
foreach (FileInfo fi in di.GetFiles())
{
HyperLink HL = new HyperLink();
HL.ID = "HyperLink" + i++;
HL.Text = fi.Name;
HL.NavigateUrl = "Download.aspx?file=" + fi.Name;
download.Controls.Add(HL);
download.Controls.Add(new LiteralControl("<br/>"));
}
}
}
HERE I have made a restriction that only doc files will be uploaded and of size less than 5 mb.
it depends upon you what are the conditions.
On button2_Click the files been uploaded are shown in hyperlink and on clicking the hyper link the file are been downloaded.
BELOW IS THE CODE FOR DOWNLOAD FILE:
using System.IO;
using System.Threading;
public partial class Download : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
string filename = Request["file"].ToString();
fileDownload(filename, Server.MapPath("~/uploads/" + filename));
}
private void fileDownload(string fileName, string fileUrl)
{
Page.Response.Clear();
bool success = ResponseFile(Page.Request, Page.Response, fileName, fileUrl, 1024000);
if (!success)
Response.Write("Downloading Error!");
Page.Response.End();
}
public static bool ResponseFile(HttpRequest _Request, HttpResponse _Response, string _fileName, string _fullPath, long _speed)
{
try
{
FileStream myFile = new FileStream(_fullPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
BinaryReader br = new BinaryReader(myFile);
try
{
_Response.AddHeader("Accept-Ranges", "bytes");
_Response.Buffer = false;
long fileLength = myFile.Length;
long startBytes = 0;
int pack = 10240; //10K bytes
int sleep = (int)Math.Floor((double)(1000 * pack / _speed)) + 1;
if (_Request.Headers["Range"] != null)
{
_Response.StatusCode = 206;
string[] range = _Request.Headers["Range"].Split(new char[] { '=', '-' });
startBytes = Convert.ToInt64(range[1]);
}
_Response.AddHeader("Content-Length", (fileLength - startBytes).ToString());
if (startBytes != 0)
{
_Response.AddHeader("Content-Range", string.Format(" bytes {0}-{1}/{2}", startBytes, fileLength - 1, fileLength));
}
_Response.AddHeader("Connection", "Keep-Alive");
_Response.ContentType = "application/octet-stream";
_Response.AddHeader("Content-Disposition", "attachment;filename=" + HttpUtility.UrlEncode(_fileName, System.Text.Encoding.UTF8));
br.BaseStream.Seek(startBytes, SeekOrigin.Begin);
int maxCount = (int)Math.Floor((double)((fileLength - startBytes) / pack)) + 1;
for (int i = 0; i < maxCount; i++)
{
if (_Response.IsClientConnected)
{
_Response.BinaryWrite(br.ReadBytes(pack));
Thread.Sleep(sleep);
}
else
{
i = maxCount;
}
}
}
catch
{
return false;
}
finally
{
br.Close();
myFile.Close();
}
}
catch
{
return false;
}
return true;
}
}